Using game thinking to revolutionize wellness
In the US alone, one in five adults experienced a mental illness in 2017-2018. With the COVID-19 pandemic, those figures worsened. Options beyond medication are limited, stigma continues to be a challenge, and therapy comes with a steep price tag for many people who may not be able to afford ongoing care.
The company was founded in March 2021 by Tammie Siew and Khoa Tran. Tammie majored in Economics and English Literature at Cornell University and has worked at the Boston Consulting Group and Sequoia Capital India. Khoa studied Linguistics and Computer Science at UCLA and has worked as a data scientist at a fashion technology startup, a software engineer at Samsung, and a product manager at Google before starting Revery. They are joined by Head of Game Design Kriti Sawa, who has a decade of game design leadership experience from Zynga and King, and engineering lead Stephanie Wong, who has designed for the Smithsonian and Fine Arts Museums Of San Francisco before working as a software engineer at both large companies and small startups.
Backed by: Sequoia Capital, GGV Capital, Pascal Capital, zVentures (Razer)
Angel Investors: Albert Lee, Carolin Krenzer, Jason Yeh, Josh Lee, Juha Paananen, Kunal Shah and Sai Srinivas Kiran G
We're ready for the world
The team at Revery is on a mission to make access to wellness affordable and accessible to anyone with a mobile phone, through the medium of gaming.
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